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Need for speed 2015 pc vs xbox one
Need for speed 2015 pc vs xbox one









need for speed 2015 pc vs xbox one need for speed 2015 pc vs xbox one
  1. NEED FOR SPEED 2015 PC VS XBOX ONE DRIVERS
  2. NEED FOR SPEED 2015 PC VS XBOX ONE SERIES

In 2014, Electronic Arts CEO Andrew Wilson announced that there would not be a new Need for Speed game that year, making it the first year since 2001 that a Need for Speed game was not released. Later in the year, at the Eurogamer Expo, Nilsson hinted that the franchise might return to a style of progression in the future similar to the Underground - Most Wanted - Carbon series. He also suggested a sequel to 2004's Underground 2 if the conditions were right. In a 2013 interview with VideoGamer, Ghost's Marcus Nilsson stated that they were working to restore the credibility of the franchise. Initially it was suspected that Criterion would not be developing racing games in the short-term, but Ward clarified that he was speaking personally instead of speaking for the studio.

need for speed 2015 pc vs xbox one

In April 2013, Electronic Gaming Monthly published a report that a reboot of 2004's Need for Speed: Underground 2 could be the next NFS game that report was contradicted hours later by Criterion's Alex Ward. In a 2012 interview, Most Wanted executive producer Matt Webster told that while all future Need for Speed games may not be developed by Criterion, the studio would have creative oversight of the franchise moving forward.Īfter just one year later, during a Gamescom interview with Need for Speed Rivals executive producer Marcus Nilsson told that the newly created Ghost Games studio was now in charge of the franchise about 80 percent of Criterion was working on Rivals with the remaining group working on a mysterious "new project." A month later, vice president and creative director of Criterion Games, Alex Ward announced that 60 to 65 people moved from Criterion over to Ghost Games UK, seemingly permanently, to work on Rivals and the franchise, leaving about 20 at Criterion.

NEED FOR SPEED 2015 PC VS XBOX ONE SERIES

After the race, the final cutscene includes all of them taking a group photo together, with the player wearing a mask to hide his true identity.įollowing the 2010 release of Need for Speed: Hot Pursuit, EA's own developer Criterion Games, developers of the award-winning racing video game series Burnout, was given stewardship of the Need for Speed franchise with 2012's Need for Speed: Most Wanted. Once the player becomes the ultimate icon, the final challenge is against Travis, Spike, Amy, Robyn, Manu, and the icons. After this, Spike gets over it because of Travis saying to him that if one of them gets noticed, they all get noticed. As soon as the player defeats Magnus Walker, however, a cutscene appears in which Spike becomes jealous and angry, saying that the player got the chance before Spike did.

NEED FOR SPEED 2015 PC VS XBOX ONE DRIVERS

As the game progresses, the player earns money and reputation among the other drivers and people he meets along the way. Spike ( Adam Long) wants to meet Magnus Walker, Amy ( Faye Marsay) has a desire to greet Akira Nakai, Robyn ( Christina Wolfe) wants to come to Risky Devil, Manu ( Howard Charles) wants to impress Ken Block, and Travis ( Leo Gregory) is inspired by Shinichi Morohoshi. The story revolves around the player and a small ragtag group of racers waiting to be noticed by any of the game's five icons, all of them being real-world motorsport and street racing figures. A new 'Handling Slider' was exhibited in the E3 gameplay video, which combines the best elements of the earlier Black Box titles' grippy tires, as well as the drift style of the newer Criterion titles. The game features real-life tuning companies including RAUH-Welt Begriff, SEIBON, and RTR Mustang. Need for Speed has a redesigned 'Wrap Editor', and body modifications return to the series after nearly five years. Need for Speed takes place in the fictional city of Ventura Bay and its surroundings which is based on Los Angeles. There are five different gameplay types: Speed, Style, Crew, Build, and Outlaw where players can earn points for engaging in to progress in the game through five overlapping storylines. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles. The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015.











Need for speed 2015 pc vs xbox one